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Developer Logs

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Dev Log 10: The Final Build and the Convention

03/10/20232 min read
With our final build and convention of the final week done, we bring this final dev log to you a bit early...
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Dev Log 9: All Levels and an Investor Pitch

03/06/20232 min read
This week we went above and beyond: we released all nine of our planned levels...
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Dev Log 8: Rollout the Second

02/27/20232 min read
Another week, another rollout, and this week we’ve added two new levels...
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Dev Log 7: Rollout and Logging, But Not the Tree Kind

02/20/20232 min read
You may have noticed a change on our front page, but we’ve accomplished our first rollout...
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Log 6: Feedback Is a Helpful Thing

02/13/20233 min read
This week was a focus on a final external playtest before polishing our game for the first rollout...
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Log 5: The First Playtesting

02/06/20232 min read
We completed our MVP and focused on playtesting it this week...
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Log 4: Developing an MVP

01/30/20232 min read
Development is in full swing for our minimum viable product this week...
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Log 3: The Start of Digital Prototyping

01/23/20232 min read
This week, we began digital prototyping for Lumina...
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Log 2: Paper Prototyping

01/16/20232 min read
This week, we focused on our paper prototype for Lumina, our first game...
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Log 1: Game Design Document

01/09/20235 min read
An ongoing document detailing our game development...
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